We design and build shared virtual worlds where people play, socialise, create and trade. From a branded Roblox or Fortnite experience to a fully custom 3D world with VR support and an in-game economy, our London-headquartered team takes you from concept to launch and keeps your world growing afterwards.
A metaverse game isn't a one-off level. It's a persistent world that players return to, with friends, events, creation tools and things worth collecting. Getting that right takes strong game design, reliable multiplayer infrastructure and a plan for live content after launch.
As a metaverse game development company, we help UK brands, studios and businesses choose the right platform, design the core experience, build the world and run it after launch. We'll also tell you honestly when features like blockchain or NFTs add value, and when they don't.
Everything needed to plan, build, launch and grow a virtual world.
Persistent 3D worlds in Unity or Unreal Engine with exploration, quests, social hubs and user-generated content.
Branded games and worlds built on platforms where millions of players already spend their time.
Immersive worlds for Meta Quest, PC VR and Apple Vision Pro, with cross-play for desktop and mobile users.
Real-time networking, voice and text chat, friends, parties, events and moderation tools.
Customisable avatars, characters, worlds, animation and VFX optimised for every target device.
Currencies, cosmetics, battle passes and marketplaces designed to be fair, balanced and sustainable.
Optional player-owned items, wallets, smart contracts and marketplaces on chains such as Ethereum, Polygon and Solana.
Branded spaces for launches, concerts, exhibitions and product demos.
Seasonal content, events, economy tuning, analytics, moderation and server scaling after launch.
The platform decision shapes your budget, audience and how much control you have. Here's an honest comparison.
| Option | Strengths | Trade-offs | Best for |
|---|---|---|---|
| Roblox | Huge existing audience, fast to launch, built-in monetisation | Platform rules and revenue share; younger audience | Brand activations and games for young players |
| Fortnite (UEFN) | Massive player base, Unreal-quality visuals | Less control over monetisation and data | Brand experiences and competitive game modes |
| Custom world (Unity or Unreal) | Full control of design, data, monetisation and IP | You must attract and retain players yourself | Studios, long-term products and enterprise use |
| Web-based world (WebGL) | No download, works in a browser link | Lower visual fidelity than native engines | Events, showrooms and quick-access experiences |
| VR-first world | Deepest immersion and presence | Smaller audience than mobile and PC | Social VR, training and premium experiences |
Blockchain can give players true ownership of in-game items. But many early Play-to-Earn games struggled because their economies relied on new players to fund rewards. We design economies that work as games first, with Web3 features as an option rather than the foundation.
If your game includes tokens, NFTs or real-money rewards for UK players, it may fall under FCA rules on cryptoasset promotions or under gambling law. We build with these in mind and recommend specialist legal advice before launch.
Audience, goals, platform choice, scope and budget agreed up front.
Core loop, social features, progression and monetisation planned.
A playable slice to test the fun, performance and multiplayer before full production.
Worlds, avatars, systems and integrations built in sprints with regular playtests.
Load testing, device testing, security audits and smart contract reviews where needed.
Platform submission, community onboarding and launch-day monitoring.
Events, content updates, analytics and economy tuning to keep players engaged.
| Area | Technologies |
|---|---|
| Engines and platforms | Unity, Unreal Engine, Roblox Studio (Luau), Unreal Editor for Fortnite, WebGL with Three.js or Babylon.js |
| VR and XR | OpenXR, Meta Quest, SteamVR, visionOS, WebXR |
| Multiplayer and back end | Photon, Unity Netcode, dedicated servers, Node.js, C#, WebSockets, PlayFab |
| Blockchain (optional) | Ethereum, Polygon, Solana, Solidity smart contracts, ERC-721 and ERC-1155 tokens, wallet integration |
| Cloud and analytics | AWS, Microsoft Azure, Google Cloud, game analytics and crash reporting |
Indicative UK ranges. Your quote depends on platform, scope, art style, multiplayer scale and blockchain features.
| Project type | Typical cost | Typical timeline |
|---|---|---|
| Roblox or Fortnite branded experience | £10,000 – £50,000 | 6 – 12 weeks |
| Custom metaverse MVP | £15,000 – £40,000 | 3 – 5 months |
| Web3 or NFT-enabled game | £40,000 – £150,000 | 5 – 9 months |
| Full persistent virtual world | £150,000 – £500,000+ | 9 – 18 months |
| Live operations | From £1,000 per month | Ongoing |
Prices exclude VAT. Many games made in the UK may qualify for the Video Games Expenditure Credit (VGEC); check eligibility with a specialist adviser.
Tell us about your audience and goals. We'll recommend Roblox, Fortnite, a custom world or VR, with a clear budget for each option.
Persistent multiplayer worlds, social hubs, competitive modes and creator-driven content.
Branded games and spaces on Roblox and Fortnite that reach younger audiences where they play.
Virtual concerts, launches and fan experiences open to global audiences.
Virtual stores, digital fashion and try-before-you-buy showrooms.
Immersive classrooms, skills training and collaborative learning spaces.
Virtual tours and interactive visualisations of buildings and spaces.
Real projects showing our game development and Web3 experience.
An NFT marketplace for minting, trading and verifying digital assets.
View case study
A blockchain trading platform with real-time analytics and fast settlement.
View case study
A fantasy gaming app with in-game rewards and a polished interface.
View case study
Fantasy sports with contests, leaderboards and live scoring.
View case studyA competitive trivia game with challenges and rewards.
View case study
A multiplayer bingo game with rooms, rewards and engagement features.
View case studyRoblox, Fortnite, custom or VR: we recommend what suits your goals and budget.
Game developers, 3D artists and blockchain engineers working as one team.
Test the fun before committing to full production.
UK-hours project management and transparent GBP pricing.
Safety, age-appropriate design and UK regulation considered from the start.
Full source code, assets and IP transferred to you.
Want to grow your own studio team? Hire game developers in London or hire blockchain developers.
A metaverse game development company designs and builds persistent, shared virtual worlds where people play, socialise, create and trade. That covers game design, 3D worlds and avatars, multiplayer networking, in-game economies, optional blockchain features and launch on platforms such as Roblox, Fortnite, VR headsets, PC, mobile or the web.
As a guide, a branded experience on Roblox or Fortnite typically costs £10,000 to £50,000, a custom metaverse game MVP £15,000 to £40,000, a Web3 or NFT-enabled game £40,000 to £150,000, and a full persistent virtual world £150,000 to £500,000 or more. Cost depends on scope, art style, platforms, multiplayer scale and blockchain features.
Roblox and Fortnite give you instant access to huge existing audiences and are ideal for brand activations and games aimed at younger players. A custom world built in Unity or Unreal gives you full control over design, data and monetisation, but you have to attract players yourself. Many brands start on an existing platform and expand later.
No. Most successful metaverse experiences don't use blockchain at all. Blockchain and NFTs make sense when players genuinely benefit from owning and trading digital items outside your game. We'll advise whether Web3 features add value for your audience or just add cost and complexity.
Yes, depending on your design. Promoting cryptoassets to UK consumers falls under the FCA's financial promotions rules, real-money prizes can bring games under gambling law, and games likely to be used by children must follow the ICO Children's Code. Games with player chat also have duties under the Online Safety Act. We design with these in mind and recommend taking specialist legal advice.
A Roblox or Fortnite experience usually takes 6 to 12 weeks, a custom metaverse MVP 3 to 5 months, and a full persistent world with multiplayer and live economy 9 to 18 months or more.
Yes. We build metaverse worlds that run on Meta Quest, PC VR and Apple Vision Pro as well as desktop and mobile, so players can join from the device they prefer.
Yes. We sign an NDA before you share details, and full ownership of the source code, assets, smart contracts and design documents is transferred to you on completion.
Tell us about your idea, audience and preferred platforms. We'll recommend the right approach and send an itemised GBP quote.
Our offshore IT consulting services along with the AI-powered core helps top companies stay competitive, win new markets and increase shareholder value.